Win Prediction in Multiplayer Esports: Live Professional Match Prediction

نویسندگان

چکیده

Esports are competitive videogames watched by audiences. Most esports generate detailed data for each match that publicly available. analytics research is focused on predicting outcomes. Previous has emphasized prematch prediction and used from amateur games, which more easily available than those professional level. However, the commercial value of win exists at Furthermore, real-time unexplored, as its potential informing Here, we present first comprehensive case study live in a esport. We provide literature review multiplayer online battle arena (MOBA) This article evaluates professional-level models DotA 2 matches, one most popular MOBA trials it major international tournament. Using standard machine learning models, feature engineering optimization, our model up to 85% accurate after 5 min gameplay. Our analyses highlight need algorithm evaluation optimization. Finally, implications esports/game domains, describe opportunities practical challenges, propose set criteria prediction.

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ژورنال

عنوان ژورنال: IEEE transactions on games

سال: 2021

ISSN: ['2475-1502', '2475-1510']

DOI: https://doi.org/10.1109/tg.2019.2948469